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klaussilveira
joined
7/9/2012, 4:54 PM
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Posts
Hparse: Fast HTTP/1.x parser in Zig
by
klaussilveira
on 6/14/2025, 4:22 PM
with
0
comments
Userver 2.10 Released
by
klaussilveira
on 6/11/2025, 3:00 PM
with
0
comments
Hlslpp: Math library using HLSL syntax with multiplatform SIMD support
by
klaussilveira
on 6/11/2025, 10:19 AM
with
0
comments
Helion: A modern fast paced Doom FPS engine in C#
by
klaussilveira
on 6/10/2025, 10:56 PM
with
67
comments
OpenJK: Game and Engine Powering Jedi Academy and Jedi Outcast
by
klaussilveira
on 6/9/2025, 8:06 PM
with
0
comments
Lite XL - A lightweight text editor written in Lua
by
klaussilveira
on 6/9/2025, 8:05 PM
with
0
comments
GZDoom: OpenGL and Vulkan source port based on the DOOM engine
by
klaussilveira
on 6/6/2025, 1:07 PM
with
0
comments
Picohttpparser: Fast HTTP request/response parser in C
by
klaussilveira
on 6/5/2025, 1:03 PM
with
0
comments
Simdutf: Fast Unicode Validation and Transcoding
by
klaussilveira
on 6/5/2025, 12:57 PM
with
0
comments
USockets: Miniscule C library for cross-platform eventing, networking and crypto
by
klaussilveira
on 6/5/2025, 12:51 PM
with
0
comments
Q-Learning: Neural Network Backed Reinforcement Learning in Quake
by
klaussilveira
on 6/2/2025, 1:53 PM
with
0
comments
Redis-cpp: a header-only library in C++17 for Redis
by
klaussilveira
on 5/30/2025, 5:00 PM
with
0
comments
Async Compute All the Things
by
klaussilveira
on 5/30/2025, 3:03 PM
with
0
comments
Symfony 7.3.0 Released
by
klaussilveira
on 5/29/2025, 12:23 PM
with
0
comments
Func_Godot: Quake .map support for Godot 4
by
klaussilveira
on 5/27/2025, 11:45 PM
with
0
comments
Doom3Quest
by
klaussilveira
on 5/27/2025, 1:05 PM
with
0
comments
PureLanding: Shadcn open-source landing page template
by
klaussilveira
on 5/22/2025, 3:13 PM
with
0
comments
Aceternity: Shadcn Component Library
by
klaussilveira
on 5/22/2025, 3:11 PM
with
0
comments
USearch: Similarity Search and Clustering Engine for Vectors and Texts
by
klaussilveira
on 5/22/2025, 1:52 PM
with
0
comments
GodAmp: Reimplementation of Winamp 2.9 in Godot, with cross-platform support
by
klaussilveira
on 5/22/2025, 1:43 PM
with
10
comments
Creating Lighting in a 2D Game
by
klaussilveira
on 5/20/2025, 9:46 PM
with
3
comments
Rbdoom-3-BFG: Doom 3 port using Nvidia's NVRHI
by
klaussilveira
on 5/20/2025, 6:03 PM
with
0
comments
Nvidia Donut: real-time rendering framework
by
klaussilveira
on 5/20/2025, 6:02 PM
with
0
comments
HeightMap terrain for Godot implemented in GDScript
by
klaussilveira
on 5/20/2025, 3:19 PM
with
0
comments