Programmer Creates An AI To (Not Quite) Beat NES Games (2013)

by guybrushTon 3/8/2015, 6:50 AMwith 2 comments

by breakingcupson 3/9/2015, 11:03 AM

  Murphy ran a few other games through it, including Tetris, and found that the program would eventually just pause itself rather than continue playing and lose, a tactic shared by annoying, over-competitive cousins around the world since 1985.
It appears the only winning move is not to play.

by OliverSteenbuckon 3/8/2015, 3:07 PM

really, what isn't easy given those capabilities... ;)