As an embedded programmer with a strong background in C/C++, I'm always a bit disappointed that simple bit operations are considered magical by programmers today.
The game looks really cool and sleek, but I can't understand how the observation that a two state tile can actually be stored as single bit is blog post worthy.
As computers are growing stronger and faster than ever before, ram and storage are multiplying by size everyday, it seems that the bit fiddling skills of the past are becoming obsolete.
Languages like Java and JS which make bit-wise operations and manipulations difficult aren't making the situation any better.
As an embedded programmer with a strong background in C/C++, I'm always a bit disappointed that simple bit operations are considered magical by programmers today.
The game looks really cool and sleek, but I can't understand how the observation that a two state tile can actually be stored as single bit is blog post worthy.
As computers are growing stronger and faster than ever before, ram and storage are multiplying by size everyday, it seems that the bit fiddling skills of the past are becoming obsolete.
Languages like Java and JS which make bit-wise operations and manipulations difficult aren't making the situation any better.