hey there, I'm making an isometric rpg, tentatively titled Archipelago. it is very bare-bones for now, but I wanted to get some outside feedback on the foundations of the systems as I work. if you're a fan of combat-heavy crpgs, please do give it a whirl. looking forward to discussing it with anyone who plays. thank you!
NOTE! made with web tech, requires modern browser. only keyboard+mouse controls for now. unfinished in every way, from systems to graphics to sound.
Nice job. Some Feedback:
I’d recommend adding a small animation of an X if you click on a space where you can’t move. I clicked on a few spots where I expected something to happen and there was no response.
I like the formation visualization. It would be nice if I could drag the icons within the formation screen to rearrange them there - it would feel more intuitive.
RTwP (real-time with pause) reminds me a lot of early Black Isle games like Baldur’s Gate.