Show HN: BlenderQ – A TUI for managing multiple Blender renders

by TechSquidTVon 5/9/2025, 4:16 PMwith 6 comments

Hi HN,

I’m a solo content-creator/Blender user and developed this tool as an easy way to manage and render multiple Blender renders locally.

The TUI portion is written in TypeScript because it gave me a good way to build the front end that allowed for some complex components in a language that I was intimately familiar with, and the portions that interact with Blender are actually Python scripts.

by umtksaon 5/14/2025, 1:06 PM

blenderq --blend /path/to/file1.blend /path/to/file2.blend love this option

normaly I just use blender -b path/file1 -a && blender -b path/file2 -a

thank you for making this I did not read your code and I'm curious about where did you get (or calculate) the progress value, thank you for making this

by sorenjanon 5/9/2025, 5:27 PM

I don't manage any Blender renders, so this isn't for me, but if you want to use Python for the TUI part as well you can use Textual [0].

A lot of the Textual based programs[1] can be run without having to install them with uvx, i.e.:

  uvx --python 3.12 textual-demo
  uvx usolitaire
[0] https://github.com/Textualize/textual

[1] https://github.com/oleksis/awesome-textualize-projects