As someone who bought Microsoft Flight simulator via Steam I concur. I swear that Flight Simulator updates use at least 3 layers of redirection between starting via Steam, getting updates for the main program, and then getting updates for the scenery files,and then getting another set of updates while already running the main Flight Sim program. Absolutely bizar.
Steam should be a crime. There was a time you could launch an executable without a middleman at all.
Dunno about Ubisoft, as I don't play their games, but CDPR has a `--launcher-skip` flag that I use.
Not ideal that it's needed in the first place, but better than nowt. Maybe Ubisoft has similar?
I'd appreciate living in a world where this was on my radar.
Is it because I'm old now that it doesn't even register? My job, for the last half decade, has been to release things via steam. Yet, this seems like re-arranging deck chairs atop a flaming tornado of cannibalism and madness.
Find your feng shui I suppose. Personally, I think we oughta start by stopping sony's current interpretation of quality experience expressed by whatever you'd call their current interface. That said, victory on your front doesn't mean defeat on mine, so good luck.
ubisoft disconnect is an abomination and should be banned legally
well then tell Valve to create sensible guidelines for how and why and when an update occurs.
talk to some Steam workshop developers as ask them about update concurrency within Steam -- and then realize why this double-launcher-syndrome exists in the first place.
Gift link:
https://aftermath.site/ubisoft-ea-paradox-launcher-pc-steam?...