Halftone webgl tutorial here: https://weber.itn.liu.se/~stegu/webglshadertutorial/shadertu...
Wow, this is a calibration mark and inky fingers away from perfect nostalgia.
Does the offset mismatch do rotation too?
Reminds me of when I started gaming there was a cRPG series called the 'gold box' - pools of radiance, curse of the azure bonds, secret of the silver swords, etc.
The first of these was in CGA (I guess corresponding to CMYK?) which was I think '4-bit'. Then 'Curse' was EGA and Silver Blades was VGA.
Ok on looking these up, its way more complicated than that. Still, those colours are a nostalgia trip...
This is very cool! Are there any libraries to do this with HTML elements? I'd love to do certain site content in a similar way.
I'd like to see this further developed, where the resolution is increased such that the halftone effect becomes invisible.
Nice, but weird to mix it with retro pixel art. Simultaneously simulating old print AND old screens?
Beautiful. Would love to see this ported to an engine.
This is insanely good! Will definitely buy this.
This looks gorgeous. A really clever idea
Gorgeous. I'd love to see a side-scroller or roguelike type game in this visual style.
> MRMO-Halftone "Deluxe" version can be used in both non-commercial and commercial projects of any kind, excluding those relating to or containing non-fungible tokens ("NFT") or blockchain-related projects.
Warms my heart <3